| Articles [14] |
A Campaign is like a Tree
By : LUGTrekGM
Discussion : 0 posts |
Discusses cause and effect in roleplaying games to privide structure to a long term campaign.
March 04, 2007 |
-Removed-
By : Starbrat
Discussion : 0 posts |
-author accreditation corrected-
March 04, 2007 |
Campaign Creation Pt 1, by Khanthavone
By : Starbrat
Discussion : 4 posts |
Taking a step-by-step look at the process of designing a new campaign setting from the ground up.
September 26, 2004 |
Weird Planets, Part 2
By : Starbrat
Discussion : 0 posts |
Strangeness revisited
May 02, 2004 |
Weird Planets
By : Starbrat
Discussion : 6 posts |
Taking a break from the Earthlike world, with an examination of how other earthlike environments can exist on very alien planets.
July 07, 2001 |
Megastructures
By : Starbrat
Discussion : 15 posts |
The larger side of the future.
June 09, 2001 |
Aliens, part 2
By : Starbrat
Discussion : 5 posts |
This part of our look at aliens explores a scientifically plausible explanation for humanoid aliens.
May 06, 2001 |
Aliens!
By : Starbrat
Discussion : 5 posts |
A look at how our persent understanding of evolution affects the existence of aliens in fiction and gaming.
April 01, 2001 |
Colonial Government
By : Starbrat
Discussion : 3 posts |
The future of freedom in hostile environments
February 28, 2001 |
Tomorrow's Medicine
By : Starbrat
Discussion : 3 posts |
A brief look at the possibilities for future medical techniques and breakthroughs.
February 05, 2001 |
Sticking to the Speed Limit
By : Starbrat
Discussion : 15 posts |
What sub-light travel means for a starfaring game
January 02, 2001 |
Future War
By : Starbrat
Discussion : 9 posts |
How current trends in warfare may be affected by future developments
December 01, 2000 |
Space Colonies
By : Starbrat
Discussion : 8 posts |
The permanent colonisation of space without the need for planets.
September 25, 2000 |
Interstellar Trade
By : Starbrat
Discussion : 18 posts |
A look at the possible shape of trade between the stars
September 09, 2000 |